VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. The supply given by this is used to make up supply deficits in the assigned strategic region, meaning that only units that don't receive sufficient supplies from normal sources will receive air supply. Is there any data out there about how much damage bombers can do to their targets and how much of an effect that has on the nati9n being bombed? i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. It may not display this or other websites correctly. Join. Similar to air superiority, but does not engage enemy fighters and stays on the ground if no enemy bombers are active. Another fun fact is that this is in global hours, but day/night is calculated in local hours. Does it affect just CAS or any aircraft with a CAS mission available, i.e. Create an account to follow your favorite communities and start taking part in conversations. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. Destroys ships that lie in port. Disrupting enemy support planes (and protect allied support planes). Strategic bombers seem useless if you've never been heavily bombed. For modules, try to get more defense, without compromising range too much. If the player does not control any bases within a region that they are attacking, then they are at a considerable disadvantage to their enemies, who do have control. Solution? New comments cannot be posted and votes cannot be cast. The maximum penalty without doctrine is 35% at 100% air superiority. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. Aircraft carriers act as additional, floating air bases. @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube Air missions - Hearts of Iron 4 Wiki - Paradox Wikis Some missions will always fly. The excess intel only serves as a buffer if the player stops performing any air reconnaissance. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. That's really useful information. Deals damage to enemy divisions on the ground. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. Especially if the attack on the region is being carried out by a. New comments cannot be posted and votes cannot be cast. How to Use Nukes in HOI4 - SideGamer on average half as much) but at least one plane always gets shot down. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Anti-air capabilities are averaged across all divisions including the reserve. Scout planes can continue to accumulate intel up to 5% points above this cap, however, this intel in excess of the cap doesn't contribute to intel against that nation. They can perform Close Air Support, Naval Strike, and Port Strike air missions. They are good both for protecting bombers at range and intercepting enemy bombers. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Hearts of Iron on Twitter: "Strategic Bombers can be capable of large All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. Divisional anti-air (AA) weapons reduce the damage from CAS. For this reason it is advised to hold air superiority as much as possible. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) All rights reserved. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. A region's air superiority is determined by comparing your air power (plus allies) to the enemy's air power. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. Note that your bombers may get targeted by State anti-air . Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. Btw the current war score from strat bombing is completely broken and overpowered. Each land-based air base can support 200[1] planes per base level without any penalties. Port strike. Questions, Paradox It is VERY effective, but numbers play a big part. 1.4K. (this information is out of date the By Blood Alone DLC completely changed air technology). Aim for 30 ORG or higher when designing your tank divisions. 2019, https://www.youtube.com/watch?v=5W_h_CVZMOw, Defines NAir LAND_AIR_COMBAT_MAX_PLANES_PER_ENEMY_WIDTH = 3, Defines NMilitary AIR_SUPPORT_BASE = 0.25, Defines NMilitary LAND_AIR_COMBAT_ORG_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_AIR_COMBAT_STR_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_COMBAT_ORG_DAMAGE_MODIFIER = 0.053, Defines NMilitary LAND_COMBAT_STR_DAMAGE_MODIFIER = 0.05, Defines NAir ANTI_AIR_MAXIMUM_DAMAGE_REDUCTION_FACTOR = 0.75, Defines NAir ANTI_AIR_ATTACK_TO_DAMAGE_REDUCTION_FACTOR = 1.0, Defines NMilitary ANTI_AIR_TARGETTING_TO_CHANCE = 0.07, Defines NMilitary ANTI_AIR_ATTACK_TO_AMOUNT = 0.005, Defines NAir HOURS_DELAY_AFTER_EACH_COMBAT = 4 (double because of roundtrip), Defines NAir CLOSE_AIR_SUPPORT_EXPERIENCE_SCALE = 0.0005, A forum discussion on the effectiveness of naval bombers against convoys, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, https://hoi4.paradoxwikis.com/index.php?title=Air_missions&oldid=60437, Articles with potentially outdated sections, Play Press question mark to learn the rest of the keyboard shortcuts. Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. You must log in or register to reply here. Questions, Paradox The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). Oh, and you have to wait. This is a community maintained wiki. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. If you build air, you do it for strategic bombing or supporting your ships. Questions, Paradox They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. Decreased soft attack, hard attack, breakthrough and defense. Information, Frequently Asked Besides them being required for nukes, they're okay in masses, especially in the late game. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . on Paradox technology, Legal New comments cannot be posted and votes cannot be cast. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. the night *cas* bombing modifier is -90%. A port strike mission is an air attack against enemy ships located in a naval base. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Mission efficiency icon: Effects on mission efficiency of an air wing: Effects on mission efficiency in a strategic region: Missions will be conducted regardless of weather, but bad weather reduces detection and efficiency and increases the risk of an accident at take-off and landing. You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. I don't think the night time penalty for strat bombing works either: I have a tendency to only do day missions, because if I remember it correctly, planes do a number of set sorties every 24 hours (3? The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. If no missions are assigned, air wings will remain idle in their air bases. Lets talk about strat bombers and whether they are good now. I thought that stat-wise regular fighters were superior, not the least because of the higher production numbers. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. But this may only work if their air bases are already close to full capacity. Moving to an allied or enemy province in bad weather or bad terrain. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. I will not bother to strat bomb an area that I know I can break and take quickly. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . That's actually what the US and Britain did prior to D-Day. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. Damage will reduce the capacity the base can hold until repaired. In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. In addition, combat width, reliability and support companies are discussed in detail. A regiment (vertical column) can only hold batallions of its type (e.g. The CAS frontage of a battle can be filled by planes from multiple friendly wings. Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. No point in destroying factories if they only get shot down and your troops cant push. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. Overwhelming firepower (Overwhelming Firepower). @jellestuifzand Good idea, I'll do that later! Very cost-effective way of killing the enemy navy. Up to -30% movement speed to enemy divisions. Interactive corporate website, Enemy bombers are detected in an assigned air zone, At least one undamaged building, including state buildings in partially covered states (if any), Enemy divisions or air wings are receiving supply from a supply node, At least one friendly division with a non-zero supply consumption is present, If the wing's range does not cover the entire strategic region, it will get a, The mission efficiency of the strategic region is the. Generally I find that starting a coup on the British mainland is the easiest way of beating them. Invading the US only to be bogged down by unfathomable numbers of US troops? Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? Only worth it if you already have air superiority and sufficient CAS. Air technology - Hearts of Iron 4 Wiki - Paradox Wikis Has anyone tried Convoy Raiding with Subs? Is it worth it? The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. The Air technology research tree is used to unlock and improve different types of aircraft. The effective and hard cap that scout planes can contribute to intel are. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Tank designs before 1940 are not included; their design should be similar to the designs listed below. military factories. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. there is no (functional) mechanic in game for escorts/escort efficiency. 28% comes from the spy network (2 agents in Italy). It is possible to have a 1940 plane at the start of 1939! The attacks are resolved as between land units, but they ignore defense, hardness and armor. HOI4 BBA - How Should You Build Your Strat Bombers - YouTube I use them somewhat early one, so that I can then transition to 30 width divisions. I didn't know they targeted Airbases first. Fighters are fast and nimble and can do many jobs. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. Very important when pushing into an area where supply hubs are far apart. Drops supply from the air to units without supply, preventing attrition to your units. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. TACs are great for their versatility. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. Information, Frequently Asked TAC bombers have a horrendous strat bombing stat. These variants are able to launch from and land on aircraft carriers. This. Wings with this mission will participate in land combat throughout the strategic region. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. Or is it just lend lease? Would you care to add a template for heavy fighters as air superiority/escorts for bombers? Are strategic bombers worth building? : r/hoi4 - reddit.com Dropping a nuke is done from the Default Map view. For the King of CAS, it keeps saying the weight exceeds the thrust. Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. Their lower agility however means that they will struggle against regular fighters. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. mission can prioritize the type of target (such as airbases, radar installations, forts, infrastructure, etc.) In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Read the rules though as they are often banned. They are state-wide buildings, which may be constructed or repaired at the Construction screen. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. Enabling pilot exercises will disable all other missions. interservice rivalry japan hoi4 To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. Are strategic bombers worth building? Redirect page. Is the strat bombers worth it : r/hoi4 - reddit.com This item will only be visible to you, admins, and anyone marked as a creator. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. If you spot a mistake then you are welcome to fix it. The automatically stop pilot exercises when fully trained icon will show when properly enabled. Is there a template that negates this, other than the Ancient CAS? Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. supposedly this was fixed in v1.9.1 in an. Reply. I only start bombing if I know this would be a even fight or I might even lose if I don't slow down the enemy war machine. When you have, it becomes an unending nightmare where you haven't enough military factories left to build enough planes to stop the bombing, or enough civilian factories left to repair them. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. Given enough air support, even basic infantry can push through enemy lines. Irl strategic bombing was very effective in numbers. Available for: CAS, Tactical Bomber, Jet Tactical Bomber. They remain banned on most competitive matches. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. Jump to navigation Jump to . Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. In my opinion, tactical bombers should be preferred to strategic bombers by all powers, and strategic bombers should only be built by a few major powers, notably USA and UK, and that's in addition to building tactical bombers, rather than instead of building them. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. Wings of 500 bomb the shit out of any zone. ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. Destroys enemy trains and supply trucks. Most air operations work on the scale of strategic regions. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. on Paradox technology, Legal Do you think they are as important as CAS aircraft? So having more support arty by having smaller divisions, boosted by SF (right) would be good. Make sure your tanks have at least 80% reliability, preferably 90%. CAS planes. Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. In this guide, youll be shown what division templates are best, supported by actual calculations. Can we apply the medium tank templates to light tanks?If we can,how much will they be effective? Wings with this mission target enemy ships, both inside and outside of naval battles. Professional Officer Corps, earns itself back after 350 army XP. Typically, the ratio of attacking planes to fleet frontage is 1:1. With 48 CAS present, the bonus would be +22.2%. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air .
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